Traits
Flicker Eyes L (★ Rare)
A rare style of eye that that summons a small, dashing mote of light in the center of the pupil. The mote glows lightly in the dark and gives an intense look to its bearer.
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Flicker:
🔹 The small mote of light may be any vibrant or pastel color.
Dark Sclera L (★ Rare)
A rare style of eye that causes the sclera to darken further, giving and eerie, inky look to it's bearer.
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Dark Sclera:
🔹 The sclera is darkened into near-black, with some hue visible within.
❗ Sclera may not be directly black or grey, and must contain some color.
Heterochromatic Sight L (★ Rare)
A rare style of eye that is extremely popular amongst crederians, often considered a handsome and distinguishing trait. Heterochromatic eyes often give the guise that its bearer is very adept with magic.
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Heterochromatic Sight:
🔹 Eyes are two different hues, but share the same eye style.
🔹Eyes may be subtly or starkly different.
❗ Eyes must contain significant hue, and cannot be close to greyscale.
Mismatched Gaze L (★ Rare)
A rare style of eye that is rather odd, giving its bearer a bit of an unconventional look. These eyes are usually considered to have manifested from a mismanagement of magic either due to an accident during adolescence or by pushing too many limits as an adult.
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Mismatched Sight:
🔹 Two eyes that are visibly different styles (see: standard eyes)
🔹Eyes may be subtly or starkly different.
❗ Eyes must contain significant hue, and cannot be close to greyscale.
❗ You may choose any common or uncommon styles to combine, and will need a separate rare trait if you would like to combine a rare eye type with anything else.
Light Gaze SC (★ Rare)
An rare style of eye that causes the pupil to lighten. This trait is coveted and considered highly attractive amongst Crederians, and Skullcrackers will poke fun at enamoured winglets who carry this trait, teasing them for their lovestruck appearance with these soft eyes.
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Light Gaze:
🔹 The pupil is lightened to any pastel/off-white color.
❗ Pupil may not be directly white or grey, and should contain some hue.
Halo Eyes SC (★ Rare)
An rare style of eye that causes the pupil to dissappear, leaving a dark ring surrounding where it once was. Skullcrackers have recently gained this trait in their species, and with it game a sort of fragmenting to their halos, leaving jagged edges to what was meant to be perfect rings.
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Halo:
🔹 A flat plane for the eye, with a dark, jagged ring in the center.
🔹 The ring may be any dark color.
❗ Ring may not be directly black or grey, and should contain some hue.
Flicker Eyes SC (★ Rare)
A rare style of eye that that summons a small, dashing mote of light in the center of the pupil. The mote glows lightly in the dark and gives an intense look to its bearer.
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Flicker:
🔹 The small mote of light may be any vibrant or pastel color.
Colorful Sclera SC (★ Rare)
A style of eye that is rather odd, giving its bearer a bit of an unconventional and intimidating look. A particular favorite of our residential beautician.
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Colorful Sclera:
🔹 The sclera becomes a vibrant hue of saturated color.
❗ Sclera may not be dark or dull, but may fall into the pastel range.
Heterochromatic Sight SC (★ Rare)
A rare style of eye that is extremely popular amongst crederians, often considered a handsome and distinguishing trait. Heterochromatic eyes often give the guise that its bearer is very adept with magic.
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Heterochromatic Sight:
🔹 Eyes are two different hues, but share the same eye style.
🔹Eyes may be subtly or starkly different.
❗ Eyes must contain significant hue, and cannot be close to greyscale.
Mismatched Gaze SC (★ Rare)
A rare style of eye that is rather odd, giving its bearer a bit of an unconventional look. These eyes are usually considered to have manifested from a mismanagement of magic either due to an accident during adolescence or by pushing too many limits as an adult.
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Mismatched Sight:
🔹 Two eyes that are visibly different styles (see: standard eyes)
🔹Eyes may be subtly or starkly different.
❗ Eyes must contain significant hue, and cannot be close to greyscale.
❗ You may choose any common or uncommon styles to combine, and will need a separate rare trait if you would like to combine a rare eye type with anything else.
Banded Conduit (★ Rare)
Kanti Conduits are composed of the mana that runs through a Kanti's body. They manifest as patches along their backs and as horns that protrude from their foreheads. Conduits may be a solid color of any vibrant, deep, or bright hues (definitive examples coming soon). Banded conduits are a rare sight to behold; Thick stripes adorning the conduit entirely or in parts, adding a peculiarly familiar look to this equine species. It is unknown if the banding is a result of Mantibab influence.
Banded Conduits consist of:
- A single base color with a secondary color applied overtop.
- Thick striping running from base to tip or at least halfway up or down each conduit point.
- Subtle gradients may be applied to each color individually. (any gradients of higher rarity will require a trait vial of equal rarity)
Banded Conduits cannot consist of:
- Thin pinstriped lines
- too dark or pale colors without the appropriate rarity
- black, white, or greyscale stripes
Accented Conduit (★ Rare)
Kanti Conduits are composed of the mana that runs through a Kanti's body. They manifest as patches along their backs and as horns that protrude from their foreheads. Conduits may be a solid color of any vibrant, deep, or bright hues (definitive examples coming soon). Accented conduits are a new trend among Kantis where part of their conduit is accented by a mark, whether it be the tips of their horns displaying a brighter color to the underside of a curving set of horns contrasting a darker color.
Accented Conduits consist of:
- A standard conduit with a mark or single stripe of another appropriate color
Accents cannot consist of:
- Two or more markings on one horn (see Patterned Conduit)
- Black, white, or greyscale colors
Thornstruck (★ Rare)
A gift from a wantering fey... that's all this is. You did remember to be polite, right? Well however you recieved this boon, your mantibab's accents are adorned with, well, thorns!
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Thornstruck:
Sharp, spiney thorns appear along your bab's horns, nubs, and cheeks! Ouch!
🔹 Thorns are be spread out along the length of the horns, causing pain to whoever knocks against them. (horn taps are a bab's way of saying hello!)
🔹 Magic is said to go awry when cast by someone thornstruck, soft hits sometimes unintentionally dealing harsher blows. It's not quite a sickness, as it is difficult to "cure", but why would you want to do that when a benevolent fey has granted this gift to you?
❗ Thorns should be evenly spread to avoid clustering.
❗ No more than 2 thorns per nub, or 5 per cheek if space allows.
❗ Long horns do not have to have thorns along the whole length if not desired, and horns may be asymmetrical. This does not grant the "mismatched" trait to your mantibab.
Moss Mantle (★ Rare)
As creatures made of plant and bone, Lelokos carry with them a bond with nature that often manifests itself along their bodies. Rarely, a mantle of soft, magic filled moss will begin to grow. This moss can be gathered and used in special potions.
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Moss Mantle:
🔹 Moss may cover large portions of the leloko as a singular patch, or can be broken up .
🔹 Moss can be any series of colors, but should stay naturally patterned.
🔹 Moss should clearly grow from the body.
❗ Moss cannot conceal main features of a leloko completely (eyes, nose, inner ears, flower bulb, paws)
❗ Moss can dangle slightly.
Triple Split Tail (★ Rare)
A rare occurence, but one that is often warned against by parents towards their kits. If you run wildly through the thorny brush your tail will split into two. If you do it again after you're warned you might just be unlucky enough to have it split into three. Imagine how heavy that would be! A triple split tail is often seen as a nuisance, but adds new capabilities to the Leloko lucky enough to attain it. The prehensile aspect of the tails can be used to propel a Lelo through the trees, with their ability to gain energy from the sun quicker able to carry them forward longer far longer than their companions. Some believe the triple tail unlocks a stored power within the Leloko who bears it.
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Trait:
🔹 This trait causes your single tail to split into three.
🔹 This tail can be applied to any tail of equal or lower rarity.
❗ All three tails match whenever this trait is applied. (Cruciferous tails must all have leaves, Cotton Cover Tails must all have some Cotton on them, etc)
❗ All tails must end in a flower that must similarly match physically (3 5-pointed flowers with 2 leaves each, 3 tulips with ruffled leaves, etc). Colors and design can vary.
Color Shift (★ Rare)
Note: If this trait is applied to your Leloko, be sure to include both palettes in their masterlist entry!
Transition plays a large part within the beliefs of a Leloko, with various aspects of their history leaning into this theme, and in turn, their beliefs. A subtle form of this belief is said to manifest in the coat of a Leloko, transitioning from color to color under the light of the sun or shade of the trees. This rarity is said to manifest on Lelokos who are in tune with themselves and the world around them, allowing their visage to shift and flow with the energy of the world. Others say this is absurd, and the Leloko might be sick with something, "You're looking a little green today", "You have to stop exhausting your mana, it eats away at your identity", "Did you eat a wierd fruit? You know some of those things have wierd effects!" etc etc. The more observant notice that Lelokos of all shapes, sizes, personalities, and dispositions may come under this effect, with seemingly nothing to connect them, so perhaps this is just an inherent part of their species...
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Trait:
🔹 Allows you to apply a secondary color palette to your Leloko.
🔹 Palette may be a full palette shift, or a partial color shift.
🔹 Markings should be fully visible between both palettes, and cannot be "hidden" or removed using this trait.
🔹Each Leloko has 1 condition that causes the shift in color. The conditions for the shift may be decided by the user (Day/Night cycles, light/shade, time of day, alternating by day/season, or other conditions)
❗ This trait cannot be used to change the design past the shifting of colors.
❗ This Item may be applied again to add additional palettes to the Leloko.
Long Locks (★ Rare)
Originally considered a hinderance in ancient times, Crederians would rarely find themselves with a head of hair that grew exceptionally long, far longer than the fur on their coats would. Hair has a natural growth end on all Crederians, the hormones that allow them to grow following a rule akin to fur. These unusual curtains of hair would reach the floor and sweep up dirt, dust, and sometimes cridders if they weren't careful!
Nowadays, Crederians welcome the perculiar trait, vying for it's capacity to allow for intricate styling, and the appearance of "effortless care", using magic to lightly have the ends float so no dirt or dust touches it.
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Long Locks:
🔹 Hair (on the head) is longer than wrist length, and can touch or drag onto the floor.
❗ Hair should not exceed body length if Crederian is standing and hair is dragging on the floor. (about 1 1/2 body lengths total)
❗ Hair can be any natural texture, and length will be taken into consideration for ringlets, curls, or waves based on "unstyled" length.
❗ For type 4 hair, ringlets, and tight curls, Long Locks would allow the hair to just reach the ground, but should not drag on the floor.
Examples TBA