Trait Categories

Alignment

This category holds all of the elemental traits available for Crederians.

⚠️ This Section is under development ⚠️

Coat

The body of your Crederian, mostly used for fur texture or length rarities. Mantibabs have unique coat color rarities not shared by any other crederian that will also fall under this category.

⚠️ Mantibab coat rarities are still a WIP and are missing info/visuals⚠️

Ruff

This is a trait exclusive to Pawbirds, and is not applicable on any other species!

Soul Sigil

This is a trait exclusive to Pawbirds, and is not applicable on any other species!

Flower

This is a trait exclusive to Lelokos, and is not applicable on any other species!

Wings

A mandatory trait for Skullcrackers. Other species may have wings available under special circumstances ⚠️ WIP ⚠️

Helm & Armor Patches

Helms are exclusive to Skullcrackers, commonly called "hard patches", it is a shape on a skullcracker's forehead that is velvety and smooth, able to transform into an impenetrable dense armor like patch. This is their main form of combat as they ram into their foes.

Conduit

Conduits are exclusive to Kanti, their mana manifests as a vibrant patch commonly found on the back of their neck. 

  • Conduits share a single color, with some modifiers available across rarities. The conduit points include:
    • Conduit on back of neck/shoulders
    • Eyes
    • Horns
    • Hooves/paws

Kanti conduits have Active and Dormant states, with the conduit on the back of the neck always being active. The dormant conduit points can be any color. Once dormant, the conduits may only be reactivated after a Kanti has rested (about 8 hours) 

Guild Traits

Guilds are exclusive to Poffee!

⚠️This section is under development ⚠️

Markings

Traits listed under "miscellaneous" will be small traits that aren't the core traits for the species. These include things like paw/hoof types, ear styles, teeth styles, and the like. 

Miscellaneous

Traits listed under "miscellaneous" will be small traits that aren't the core traits for the species. These include things like paw/hoof types, ear styles, teeth styles, and the like. 

Mutations

Unique oddities that don't quite fall under any of the traditional categories.

Afflictions

This category covers any in-game afflictions, whether they're sicknesses, curses, or things that are affecting your crederian through natural or magical means. 

Path

⚠️This section is under development ⚠️

Modifier

Body modification, magical augmenting, enchantments, and other traits that modify the body on purpose fall under this category. 

Other

A category for the traits that don't fit the standard mold of any species

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